Piloting famous ships would be even better, and that’s where Star Trek: Legacy comes in. With the ever-rising popularity of real time strategy games, gamers would like to experience what it feels like to pilot large ships in the future. There have been numerous computer games spawned from each of these enterprises, some of them good and some of them not so good. The Good: Lots of ships covering the entire Star Trek history, control multiple ships, authentic voice acting, decent campaign, multiplayer The Not So Good: Laggy or unresponsive commands with an inadequate user interface, dull battles with too much turning and not enough explosions, shallow tactical combat, system hog, can’t save mid-mission, server browser is useless What say you? Limited, buggy controls and superficial gameplay ruin a potentially interesting game: 4/8 MY POORLY WRITTEN INTRODUCTION There are two main kinds of sci-fi nerds: those who like Star Wars, and those that like Star Trek (those that like Stargate or Battlestar Galactica are technically dweebs).
Star Trek: Legacy, developed by Mad Doc Software and published by Bethesda Softworks.